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Re: [ccp4bb]: problems with
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As far as I am concerned, if I am being translated by a vector
T=[+X]
[+Y]
[+Z]
then the "inverse operation" required to get me back to my initial state
is
-T=[-X]
[-Y]
[-Z]
This should also work with other objects!
Fred.
On Thu, 28 Mar 2002, OnLineHelpForm wrote:
>
> Dear All
>
> A rather naive question, I'm afraid. I'm trying to determine the inverse
> of a large number of rotation/translation operations for some
> coordinates, each operation represented as a 3x3 matrix and translation vector. I
> understand that if A -> A' by a particular operation, then the rotation
> matrix for A' -> A is the transpose matrix. But what how is the tranlation vector
> of the inverse operation calculated ? It is not simply the reverse
> vector. Also, are there any CCP4 programs which automate this procedure,
> rather than do them all by hand (or specifying INVERT in dm !)
>
>
--
s-mail: F.M.D. Vellieux (B.Sc., Ph.D.)
Institut de Biologie Structurale J.-P. Ebel CEA CNRS UJF
41 rue Jules Horowitz
38027 Grenoble Cedex 01
France
Tel: (+33) (0) 438789605
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e-mail: vellieux@ibs.fr
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