skeleton.h

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00001 
00005 //C Copyright (C) 2000-2006 Kevin Cowtan and University of York
00006 //L
00007 //L  This library is free software and is distributed under the terms
00008 //L  and conditions of version 2.1 of the GNU Lesser General Public
00009 //L  Licence (LGPL) with the following additional clause:
00010 //L
00011 //L     `You may also combine or link a "work that uses the Library" to
00012 //L     produce a work containing portions of the Library, and distribute
00013 //L     that work under terms of your choice, provided that you give
00014 //L     prominent notice with each copy of the work that the specified
00015 //L     version of the Library is used in it, and that you include or
00016 //L     provide public access to the complete corresponding
00017 //L     machine-readable source code for the Library including whatever
00018 //L     changes were used in the work. (i.e. If you make changes to the
00019 //L     Library you must distribute those, but you do not need to
00020 //L     distribute source or object code to those portions of the work
00021 //L     not covered by this licence.)'
00022 //L
00023 //L  Note that this clause grants an additional right and does not impose
00024 //L  any additional restriction, and so does not affect compatibility
00025 //L  with the GNU General Public Licence (GPL). If you wish to negotiate
00026 //L  other terms, please contact the maintainer.
00027 //L
00028 //L  You can redistribute it and/or modify the library under the terms of
00029 //L  the GNU Lesser General Public License as published by the Free Software
00030 //L  Foundation; either version 2.1 of the License, or (at your option) any
00031 //L  later version.
00032 //L
00033 //L  This library is distributed in the hope that it will be useful, but
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00035 //L  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00036 //L  Lesser General Public License for more details.
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00038 //L  You should have received a copy of the CCP4 licence and/or GNU
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00044 
00045 
00046 #ifndef CLIPPER_SKELETON
00047 #define CLIPPER_SKELETON
00048 
00049 
00050 #include <algorithm>
00051 #include <set>
00052 #include "function_object_bases.h"
00053 
00054 
00055 namespace clipper {
00056 
00057 
00059 
00060   class Skeleton_basic : public Skeleton_base<int,float> {
00061   public:
00062     // helper classes
00063 
00064     class Neighbours {
00065     public:
00066       Neighbours( const clipper::Xmap_base &map, const float min_dist = 0.5, const float max_dist = 2.5 ); 
00067       clipper::Coord_grid operator[] (int i) const { return nlist[i]; }
00068       int size() const { return nlist.size(); }
00069     private:
00070       std::vector<clipper::Coord_grid> nlist;
00071     };
00072 
00073     class NCube {
00074     public:
00075       NCube( const int& n );
00076       const int& operator[] ( const clipper::Coord_grid& c ) const
00077         { return data[m.index(c)]; }
00078       int& operator[] ( const clipper::Coord_grid& c )
00079         { return data[m.index(c)]; }
00080       const clipper::Grid_range& grid() const { return m; }
00081     private:
00082       clipper::Grid_range m;
00083       std::vector<int> data;
00084     };
00085 
00086     // methods
00088     Skeleton_basic( const int box = 1 ) : box_(box) {}
00090     Skeleton_basic( clipper::Xmap<int>& xskl, const clipper::Xmap<float>& xmap, const int box = 1 ) : box_(box) { (*this)( xskl, xmap ); }
00092     bool operator() ( clipper::Xmap<int>& xskl, const clipper::Xmap<float>& xmap ) const;
00093 
00094   private:
00095     static bool isInSkel( const clipper::Xmap<int>& xskl, const clipper::Coord_grid& c, const Skeleton_basic::Neighbours& neigh, const int& box );
00096     int box_;
00097   };
00098 
00099 
00101 
00102   template <class T1, class T2> class Skeleton_fast : public Skeleton_base<T1,T2> {
00103   public:
00104     // helper classes
00105 
00106     class Neighbours {
00107     public:
00108       Neighbours() {}
00109       Neighbours( const clipper::Xmap_base &map, const float min_dist = 0.5, const float max_dist = 2.5 ); 
00110       clipper::Coord_grid operator[] (int i) const { return nlist[i]; }
00111       int size() const { return nlist.size(); }
00112     private:
00113       std::vector<clipper::Coord_grid> nlist;
00114     };
00115 
00116     // methods
00118     Skeleton_fast() {}
00120     Skeleton_fast( clipper::Xmap<T1>& xskl, const clipper::Xmap<T2>& xmap ) { (*this)( xskl, xmap ); }
00122     bool operator() ( clipper::Xmap<T1>& xskl, const clipper::Xmap<T2>& xmap ) const;
00123 
00124   private:
00125     mutable int cube[3][3][3];
00126     mutable Neighbours neigh;
00127     bool isInSkel( const clipper::Xmap<T1>& xskl, const clipper::Coord_grid& c ) const;
00128     void flood_cube( const int x, const int y, const int z ) const;
00129   };
00130 
00131 
00132 } // namespace clipper
00133 
00134 #endif

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